1. Fluent Mind Map – iOS Update

    December 23, 2014 by accidentalfish

    I’ve completed work on a major update to the iOS version of Fluent Mind Map. It contains a few bug fixes but primarily is about new features including:

    • iCloud Drive support
    • iOS 8.0 Document Picker support (use DropBox, OneDrive, Box etc.)
    • A selection of themes to apply to your mind maps and a theme editor so you can create your own
    • Save mind maps directly to your photo library

    The new document picker support replaces the DropBox specific support in previous versions. While developing this I have come across a bug in DropBox – some files, but not all, previously saved to DropBox via the application will not open through the document picker. I’ve reported the issue to DropBox as it does look to be on there side (and permissions related in some way) but in the meantime you can fix this by moving them out of the app folder into a new DropBox folder.

    The bad news is that I completed the testing on this work just as the Apple services required for updating app’s in the store shut down for the Christmas period. They open again on the 29th December and I’ll get the update posted as soon that happens.

    As always I hope this update is useful to you.

  2. Fluent Mind Map v1.10

    June 16, 2013 by accidentalfish

    I’ve just submitted a new version of Fluent Mind Map to the App Store for review and hopefully it will be out in a week or two. Improvements include:

    • Expand and collapse nodes
    • Change the parent of nodes (reassign nodes to new parents)
    • Optimised iPhone interface

    I’ve also made three bug fixes:

    • Menu now moves up a level after sending an email
    • Fixed timing issue which could cause a rare crash
    • Fixed title on exported emails

    I hope this update makes the app even more useful to you and thanks to all the users who got in touch with feedback – I really appreciate it.

  3. Fluent Mind Map Improvements

    May 30, 2013 by accidentalfish

    Firstly a thank you to everyone who has bought Fluent Mind Map so far – I hope it’s helping you organise your thoughts!

    I have a new release on the way that has some improvements that I hope you will find useful: though its not the release that is just about to hit the App Store with a minor bug fix in.

    Firstly I’ve been making some usability improvements to the iPhone version of the app. I’ve significantly reduced the amount of space the toolbars take up by removing some whitespace and shrinking the icon sizes. This stops them obscuring the content as much as they do in the current version. I’ve taken care not to make them more fiddly and in fact the “tap targets” (the space in which you can touch to press a button) are exactly the same size as they are in the current version.

    Here’s a screenshot on a 4″ device before the rework:


    And here’s a screenshot of the improved version:


    It feels more balanced to me on the device and lets you see more content and so I hope you agree thats an improvement.

    Secondly I’ve added the capability to collapse and expand child nodes. You can do this from the node properties tool and also via a gesture: I’m still playing with the gestures for this, currently it’s a triple tap. When collapsed there’s a subtle indication that there are more nodes available.

  4. Fluent Mind Map

    May 21, 2013 by accidentalfish

    If you visit the main Accidental Fish website you’ll probably have noticed that there’s been a big refresh of the site and that I have a new application for sale on the App Store.

    Apple caught me on the hop a little with a really fast approval – fortunately I had the website ready but didn’t have a blog post.

    Fluent Mind Map is, as the name suggests, a mind mapping tool that really grew out of a challenge I set myself a few weeks ago to build something with a really minimal editor that made use of gestures rather than lots of buttons. I picked a mind mapper as a clean simple and distraction free UI seemed well suited to exploring ideas. Before I knew it I’d got 60% of a complete app and so decided to finish it.

    It’s a universal app and so a single purchase will work on your iPhone, iPod Touch and iPad. You can share mind maps between your devices, clients, colleagues and friends through a variety of file formats using email or Dropbox (still my favourite cloud storage solution).

    You can find it on the App Store or learn more on my website.


    Since it went live a day or two ago I’ve submitted a new build to Apple for review that includes a couple of bug fixes. These issues primarily exhibit themselves in the iPhone version and none of them cause any data loss or damage to mind maps. They include:

    • Fixed new node UI scroll glitch
    • Fixed low memory enter background crash that occurred when exiting immediately after deleting the current mind map
    • Fixed email white screen issue on the iPhone

    No excuses for these making it through the test process but I am, as ever, committed to ensuring everything Accidental Fish does is of a high quality and getting fixes out there as quickly as possible for any issues that are discovered. I have a real simple policy: I don’t defer defects and anything discovered is fixed for the next version and if no version is currently planned then I plan one!

    If you have any problems get in touch either through the application itself or via the Accidental Fish support page.

    I want to keep the application simple and focussed but I do have some improvements planned for a future version and if you’ve got suggestions, as ever, I like to hear them so please get in touch.

  5. Mocking Pad v1.45

    August 14, 2012 by accidentalfish

    I’ve just submitted a new version of Mocking Pad to the app store. It includes the following enhancements:

    • Page reordering (by dragging)
    • Tap and hold to select all stencils of the same type or all stencils on the page
    • Image stencil (embed images from your photo library)
    • Horizontal bar graph
    • Stacked horizontal bar graph
    • Funnel chart
    • Asymmetrical horizontal bar graph
    • Rev counter

    There are also two bug fixes included:

    • Two users had reported a crash on startup – this has been fixed but it’s rare (as far as I’m aware it’s only effected the two users who reported it) so if you see this please get in touch.
    • The context help locations in landscape orientation were out of place.

    The Lite version will be following in the next few days however all the enhancements (except the bug fixes) are only available in the upgraded version of Mocking Pad Lite.

    Hopefully the upgrade will hit the store front in about a week – as per usual it’s a free upgrade for existing users.

    As ever if the improvements are useful please consider leaving a review on the App Store.

    A new version of Padd Trek is also nearly ready – just balancing things out.

  6. Upcoming Padd Trek Update

    July 1, 2012 by accidentalfish

    Since making Padd Trek free it seems to have gained quite a few new fans and that’s spurred me on to add some new gameplay elements that I’ve had in mind. These include:

    • Cloaked enemy ships – lower your shields for increased sensor precision to detect them while cloaked
    • Black holes – they drag your vessel and enemy vessels towards them
    • Wormholes – shortcuts across the galaxy
    • Rotate shields – thanks for the email suggestion

    The game now includes an option to play a classic game or an enhanced game. The classic game is as now with the rotate shields option and the enhanced version includes the new gameplay features – basically I want to keep a “pure” version of the game intact for lovers of the original.

    The game continues to be free and the above are all included in a free update.

    I don’t have a definite ETA for the release date as I’m insanely busy at the moment with other (paying!) work but I’m hoping I can sneak it out in a week or two’s time.

    And yes – it’s all about the glory so keep the love coming!

  7. Padd Trek – Volume Fix

    June 19, 2012 by accidentalfish

    I’ve just submitted a new release (1.52) of Padd Trek to Apple for review that fixes the volume issue – now it correctly honours the volume settings of your device. Hopefully it will hit the store in about a weeks time.

  8. Padd Trek – Now Free

    June 12, 2012 by accidentalfish

    A brief update on Padd Trek – I decided at the weekend to make this a free app, and keep it as a free app, for a number of reasons:

    • It was just written for fun and for myself and it’s not something I’ve really got any intention to make money from.
    • It’s targeted at a fairly niche audience (lovers of the 70s original and various versions over the years).
    • It didn’t take long to write and is easy to maintain.

    All that being the case on reflection I’d really like fellow lovers of this classic style of game to be able to enjoy it on their phones and for newcomers to the genre to be able to give it a try and so I changed it’s price to free at the weekend and its going to stay that way and it’s perhaps worth pointing out that there are no ad’s in the app. Happily since making the change it’s had a flood of downloads and picked up a few 5* and 4* ratings.

    I also posted an update to the App Store last night that fixes a bug – it’s possible to get stuck on the status screen in the current version (in low memory situations) and I’ve resolved that. Hopefully it will hit the store in a few days time.

    I’ve also got a few new features planned for the game including AI improvements for the enemies and new missions and game events. If you’ve got any suggestions then let me know. I don’t want to over complicate it as I want to keep it true to it’s roots but I’m always happy to consider ideas.

    I’m also contemplating releasing the source code. After all – why not? Those who visit my blog regularly will know I like to release source code whenever I can. I just need to clean up a bit of the code and remove some copyrighted assets before I can do that.

    If you download it and like it I’d really appreciate a review on the store (the app itself will not pester you to review it) and if you don’t let me know why. Its always nice to get feedback.

  9. Padd Trek 1.50

    May 20, 2012 by accidentalfish

    I’ve just submitted a new version of Padd Trek to Apple for review – hopefully it will hit the App Store in a week or so’s time.

    Ive updated all the artwork to include support for the new iPad’s retina display (though much of it was vector based so already looked pretty good) and perhaps more significantly Padd Trek is now a universal app and so will work on both the iPhone and the iPad. The one application works on both devices so you don’t have to pay twice and it’s a free upgrade for existing users.

    It was quite a challenge squeezing the user interface down to work on the iPhone as I’d originally designed it to make expansive use of the iPad’s large screen – let me know how you think I got on.

  10. Mocking Pad 1.45

    April 14, 2012 by accidentalfish

    As I write this I’m still waiting for Mocking Pad 1.40 to hit the App Store but in the meantime I’ve been working on another update that contains two of the most common user requested features and a minor improvement I’ve wanted myself. These features only appear in the full version (either purchased outright or by using the in-app upgrade in Mocking Pad Lite) and are:

    1. Reorder pages by dragging them
    2. Use images from your photo library in your wireframes
    3. Tap and hold in the editor to select all stencils or select all the stencils of a particular type

    I may also drop a couple more improvements I’ve had in mind into the update – watch this space!